It's not enough to light up anything else, but it sure looks spooky in the dark. After exposure to light, they twinkle with a soft radiance for twice as long as the initial exposure. They glow when light is shone upon them, apparently due to phosphorus mixed in with the glass during minting. These are perfect spheres of glass about half the size of an egg. Few of these coins make the journey to the City of Doors intact, however. In Sigil they're rarer, and so are worth considerably more, about fifty jinx per coin. Sods using these coins are also warned to keep them away from water, as they have a habit of dissolving, forming little puddles of blood.īel uses blood money to pay for his troops, and the usual exchange rate for it on Avernus and Dis is one copper per Blood Coin. As such, they tend to flake away with use until they crumble to dust completely. They're basically made of congealed blood drawn from the river. There is said to be a mint in Bel's Fortress on the Blood River in Avernus where these foul coins are manufactured. These coins are used mainly on Baator and neighboring planes. They are worth approximately twenty-five jinx each. While Pine Coins are virtually worthless outside Arvandor, interest in them and trade has increased in Sigil. Some of the tax revenue raised by Elven councils is planted to help the forest regenerate. Ever the conservationists, the Elves have outlawed anyone except the scouts from picking cones if everyone picked their own money, not only would the economy collapse, but no saplings would be able to grow and the forest would eventually die. The demonimation of the cone depends on its size tiny cones are obviously worth less than large ones. Instead of going to the trouble of minting coins (which also requires fire, a bad idea if you live in trees), the elves send scouts out to pick the pinecone currency they use. They're basically silver-tipped pinecones from the towering pine trees of the forests. Seldom seen outside of the wilds of Arborea, pine coins are used only by the petitioners of the Realms of the Elven Pantheon. This particular Arcadian Bell Coin is of the more valuable "Airs" or platinum variety, and is worth approximately 100 jinx, or 10 Merts (platinum). Those with the value of gold are tinted dark blue (and called, imaginatively, "Bluebells") while platinum-value bells are light blue and called "Airs." While relatively common on those planes, they are becoming scarcer outside of them, and in Sigil, and are thus worth a good deal more. Rattling a handful of them produces a relaxing chorus of sound, so bashers carrying bell coins tend to make soft chiming noises as they walk! Thieves are warned though, because when a basher has a bell coin in his pocket, he's twice as likely to catch any thieves who try to steal from him.īell coins are used in Arcadia and Fortitude instead of gold and Platinum. Whatever the reason, these hollow crystal coins chime if shaken, and every coin carries a slightly different tone. Some folks say these coins chime simply because they're beautiful others reckon it's to warn the owner when thieves are stealing his jink. Across the rest of the planes, however, those who will accept the cubes usually give only silver or impure gold for them. On Acheron, steel is a valuable commodity, and cubes are worth the equivalent of gold. These are usually famous battle leaders, the images of Powers, or creatures of the plane. From the iron-shod plane of Acheron come steel cubes small blocks of worked steel with six designs etched onto the faces.
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